Videogames can be hugely entertaining and give players a wonderful escape, but are also a very effective medium to engage players in more serious stories.
This panel discussion explores the world of thematically challenging games – ones that tackle complex or difficult subject matter, using the medium to explore new stories and offer interesting perspectives to players.
How is the games world currently tackling difficult and challenging themes, and are games the right vehicle for this? Who’s the audience right now, and is that changing? Should it? Is the process of engaging these themes with gaming works unravelling new methods for narrative exploration?
The panel will be moderated by journalist, author and gaming expert Jordan Erica Webber
- Florent Maurin, founder of The Pixel Hunt, creators of Bury Me, My Love, an interactive fiction about a Syrian woman trying to reach Europe and her husband who stayed behind and uses a messaging app to provide her with support and advice.
- Game Developer Chella Ramanan, co-author of Before I Forget, a narrative game about dementia and Windrush Tales, a game in development following 2 people leaving the Caribbean to start a new life in 50s Britain.
- Nina Freeman, Game Developer and partnered streamer on Twitch. She designed games such as Cibele, how do you Do It? and We Met in May.
The event will be pre recorded. If you would like to put a question to the panel ahead of the recording, just add it below.
Image Credit: Still from Bury Me My Love